Recording a school unit for SCETV

Class displays their Hidden Picture projects
Class displays their Hidden Picture projects
Remote teaching tandem—as we monitor students' progress online
Remote teaching tandem—as we monitor students' progress online
Zooming classes for adults and for kids
Zooming classes for adults and for kids
As a teaching artist for SmartARTS (the education branch of the Greenville Metropolitan Arts Council of Greenville, SC) my mission is to present the arts in a way that integrates with a teacher's curriculum. Typically, I discuss the unit with a lead teacher for the grade level I'll be working with. Together we decide on particular themes and instructional goals to incorporate into the lesson plan.
Whether teaching in person or virtually, that process is explained in further detail on the primary school visits page. But here, we'll layout an overview for an effective, and interactive virtual unit of instruction. I've been doing various virtual classes and video productions both before and since health restrictions were put into place.
Hiding the Sun is like Hidden Pictures
Hiding the Sun is like Hidden Pictures
Local stories gathered from Travelers Rest area for Swamp Rabbit Tales
Local stories gathered from Travelers Rest area for Swamp Rabbit Tales
Directing video shoot for NYS Maple
Directing video shoot for NYS Maple
Remote Learning SmartARTS integrated unit in elementary science
Remote Learning SmartARTS integrated unit in elementary science
Tutoring a young cartoonist
Tutoring a young cartoonist
Elements of a Virtual School Presentation:
• Hidden Pictures (program recorded by SCETV) covers the basics of my presentation Suggested use for telling. Supplement with my live-feed guidance for student activities
• Character introductions from either The Island Rule (on SCETV), or Mort Finds his Roots​​​​​​​Suggested readings from one of those books—leading to creating dialog between characters directed by the use of story cube dice (provided in advance) rolled by students

Access to SCETV programs created specifically for students at KnowItAll.org
Access to SCETV programs created specifically for students at KnowItAll.org
Explaining principles of Hidden Pictures
Explaining principles of Hidden Pictures
Story dice shaker volunteer
Story dice shaker volunteer
Characters guide story creation through characters and environments
Characters guide story creation through characters and environments
Students volunteer to tell their stories
Students volunteer to tell their stories
• Student illustrations created as directed by story cubes—filling their paper with elements (characters and environments). This could be guided by live-feed instruction & encouragement
• Use of SCETV presentation on creating Hidden Pictures from student-made illustrations Live-feed guidance adding hidden objects onto tracing paper overlaid on student illustrations
Student illustration inspired by The Island Rule
Student illustration inspired by The Island Rule
Another illustration generated using story cubes
Another illustration generated using story cubes
Hidden objects drawn onto tracing paper overlay
Hidden objects drawn onto tracing paper overlay
Another Hidden Picture being created!
Another Hidden Picture being created!
• Live-feed application of hiding principles to the natural world including camouflage emphasis with The Island Rule, or mushrooms' underground network with Mort Finds his Roots
• Follow-up this unit with Hidden Picture artwork display,  or play the associated online board games available on Steam's Tabletop Simulator (introduced in the virtual visit).
Steam offers Tabletop Simulator, where my games are created and hosted
Steam offers Tabletop Simulator, where my games are created and hosted
The Island Rule game teaches rules and higher principles
The Island Rule game teaches rules and higher principles
Mort's Kitchen teaches investigative skills in the midst of a food fight
Mort's Kitchen teaches investigative skills in the midst of a food fight
Mycelium Mazers—mushrooms follow paths for points
Mycelium Mazers—mushrooms follow paths for points
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